Elfkind

Those Who Once Ruled

…Where the elves walk, arrogance and overconfidence are sure to follow.
The elves of our current era are the survivors of a severe, population destroying event we historians simply refer to as the World Break event. The event was enough to topple a two thousand year old kingdom and sever the power of elven kind over the entire material world.

This event represents the most significant changes of our world. World Break altered the world’s very make up, stripping the entire continent once held by the Two Thousand Year kingdom from the world and converting it into the massive spherical landmass we know as The Dark Continent. The formation of the continent tore asunder reality as we know it, leaving the scar on our dimensional walls and leading to the disappearance of all of the beings we refer to as The Old Gods.

Following the massive shift in power, the elven kingdoms became scattered, eventually becoming the subgroups we know today, including the Drow – elves who remained too close to The Dark Continent and were mutated by the massive amounts of magical energy pouring from it.

Age, Mortality, and Friendship

Elves value their privacy and traditions, and while they are often slow to make friends at both the personal and national levels, once an outsider is accepted as a comrade, the resulting alliances can last for generations. Those elves who spend their lives among the short-lived races, on the other hand, often develop a skewed perception of mortality and become morose, the result of watching wave after wave of companions age and die before their eyes.

The average elf’s life span often exceeds that of 200 years, though there exists some who have – either through magic of other secrets – lived for almost 1000. These elves, simply known as “The Elders”, are rarely seen and often seclude themselves to studies and magical experiments in their own hidden towers or pocket dimensions. Most of the magic we know today was developed by The Elders.

Elvenkind harbors an intense hatred for all draconian creatures, due to the several centuries of war fought during the reign of the Two Thousand Year kingdom. Elven hatreds are long held and the same can be said in reverse: it’s only the threat of being completely wiped out that keep the two races from being at constant war with one another.

Many elves embark on adventures out of a desire to explore the world, leaving their secluded realms to reclaim forgotten elven magic or search out lost kingdoms established millennia ago by their ancestors. This need to see a wider world is accepted by their societies as a natural part of becoming mature and experienced individuals. Such elves are expected to return in some few decades and take up lives in their homelands once more, enriched both in treasure and in worldview. For those elves raised among humans, however, life within their homes—watching friends and family swiftly age and die—is often stifling, and the ephemeral and unfettered life of an adventurer holds a natural appeal. Elves generally eschew melee because of their relative frailty, preferring instead to engage enemies at range. Most see combat as unpleasant even when needful, and prefer it be done as quickly as possible, preferably without getting close enough to smell their foes. This preference for making war at a distance, coupled with their natural accuracy and grasp of the spellcraft, encourages elves to pursue classes such as wizards and rangers.

Standard Racial Traits

  • Ability Score Racial Traits: Elves are nimble, both in body and mind, but their form is frail. They gain +2 Dexterity, +2 Intelligence, and –2 Constitution.
  • Size: Elves are Medium creatures and thus receive no bonuses or penalties due to their size.
  • Type: Elves are Humanoids with the elf subtype.
  • Base Speed: Elves have a base speed of 30 feet.
  • Languages: Elves begin play speaking Common and Elven. Elves with high Intelligence scores can choose from the following: Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan. See the Linguistics skill page for more information about these languages.

Elfkind

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